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Silly Team 2 Player
Breaking a brother out takes more than luck; this obby heist mixes light crafting, sneaky routes, and tidy parkour into one rescue that feels playful rather than punishing; how-to-play & controls: guide the main character through a compact prison map with WASD or a virtual stick, jump across gaps and vents, and interact to search lockers, pick up iron bars, and craft a makeshift key; once the key is made, slip to the cell, unlock quietly, and escort your rescued friend toward the yard where a helicopter waits; hazards aren’t there to bully you—they’re there to be read: a patrolling officer named Steve follows loops you can map in a minute, cameras sweep in arcs that leave clean safe cones, and spotlights telegraph before they swing; tips that smooth the escape: 1) collect bars first, then plan your route back—carrying a key makes you cautious and caution burns time; 2) wait for Steve to turn at corners and move during his walk-away step, not at the pivot; 3) jump diagonally across vent grates to reduce noise pips; 4) if spotted, don’t run straight—cut through a door you already opened, then crawl under a low beam to break line of sight; 5) save the final sprint for when the helicopter shadow touches the yard; crafting & secrets: optional posters hide bonus bars that make a backup key if you panic and drop the first; a small workshop near the laundry teaches a safer craft that reduces noise but costs time—use it only if the patrol loop feels tight; co-op option lets a friend pilot the helicopter, dipping low to shorten your dash but forcing you to match timing; mini-review & unique blurb: what makes this escape endearing is how readable it is—routes are fair, jumps are honest, and success feels like a quick plan executed cleanly; you’ll replay to shave seconds, try a silent run, or challenge yourself to snag every hidden token before lift-off; it’s a friendly door into stealth for anyone who likes a little parkour with their puzzle solving.
You can move by pressing the WASD keys Collect the 3 iron bars and make a key Use the key to unlock the prison iron bars Be careful of obstacles and avoid the police officer
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